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0 of 24 chapters written · 3 levels planned

Testing

Unit, integration, e2e, and trust

Not written yet

The testing pyramid, mocking that doesn't lie, and the e2e/contract/visual layers that catch what unit tests can't. Beginner through advanced, laid out the same way as the rest of the shelf.

The plan

chapters planned
24
levels
3
chapters written
0

What is planned, level by level

Every stop below is an outline for now. Open one to see what it will cover.

Beginner

“I can write a trustworthy unit test.”

7 sections

Advanced

“I can design a test strategy.”

8 sections

Three honest notes

  • This is the one topic on the shelf that's explicitly cross-stack — every other topic has its own testing chapter for that stack's tools, this one is about testing as a discipline: what to test where, and why.

  • TDD gets its own intermediate chapter, not a beginner one, on purpose — red-green-refactor only clicks once you've written enough tests the boring way to feel the difference.

  • Mutation testing and contract testing are the deepest, rarest layer — most working developers never reach for them, but the advanced tier doesn't skip them.